Larian is not yet engaged in the development of extensions for Baldur’s Gate 3, but such an opportunity is not excluded
The founder of the Larian Studios and the creative director of Baldur’s Gate 3, Swen Vincke in an interview with PC Gamer, said that at present, work on addition to Baldur’s Gate 3 is not underway. As PC Gamer notes, the words of Sven Vink sound as if Larian are not going to release an addition to Baldur’s Gate 3, however, such an opportunity is not excluded.
Currently, the maximum level of Baldur’s Gate 3 – 12th of the 20 possible in D&D, and according to Sven Vinka, many adventure games D&D does not exceed the 12th level, so if you want to move forward, then from the point of view of the volume of work on development, this is not as simple as creating additions. According to Vinka, he would be "very hard" create an adventure in which players will go from 12 to level 20, since in D&D These levels begin to endow the players with divine abilities. For example, some of the highest level spells in D&D can be like: astral projection, foresight, word power "Kill", spell "Wish"
"[Adventures of the 12-20th levels] require a different approach in terms of antagonists that you will have to deal with, and which require a lot of development to make them correctly", – Says Vinka. In terms of development costs, this will be much more than expansion". Many adventures in D&D have a level below 12 for this reason. So it sounds like an excellent, light material for expansion until you start thinking about it, and it turns out that everything is not as simple as you can imagine".
There is another factor complicating the creation of the expansion of Baldur’s Gate 3, in which the game begins at the 13th level: all possible options for the completed story campaign Baldur’s Gate 3, which are part of this starting point. If Larian was going to create something similar, "You would have to wait a very long time". Vinka did not say unequivocal "will never", But at present, the extension seems unlikely.
"I know what we want to do, and the team also knows where we are moving", – he said. "Let’s see what comes of it. In the past, I realized that I need to be careful, announcing something until it is ready, because sometimes I have to cancel it because it does not work. We can work on the expansion, and it may be boring, and we should stop working on it. Because if we continue to work on something boring, we will have to sell it to you, and then we will have to say: "Here is a boring thing, and we want you to buy it". It would not be very cool. Therefore, we must have freedom to experiment and create. And then, when we are ready to announce this, we will do it".
As for the possibility of creating fan additions, Vinka did not go into details about plans to create models, but said that support for modes "It will improve significantly" After the release of the version for PS5.